Smurf's Village: Magical Meadow (iOS, Android)

Below are some concept drawings and in-game assets I did for Beeline Interactive (Capcom). Our process could be described as 2.5D as most of the in-game items were first modeled in 3DS Max for animation and lighting purposes. We would then paint-over the rendered assets for beauty and clean-up finish.

 

Mega Man Runner (iOS, Android)

Below are some concept drawings and in-game assets I did for Beeline Interactive (Capcom). Our process could be described as 2.5D as most of the in-game items were first modeled in 3DS Max for animation and lighting purposes. We would then paint-over the rendered assets for beauty and clean-up finish.

 

Detail 3

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Detail 4

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